(608) 837-4646 1010 N. Bird St, Sun Prairie, WI 53590

Unsportsmanlike conduct will not be tolerated. Trash talking, inciting the opponent, swearing, fighting, arguing with the referee and excessive or repeated personal fouls will be treated as unsportsmanlike conduct.  At the referee’s discretion an individual cited for unsportsmanlike conduct can be ejected from the game.  At the league’s discretion, a player may be further suspended or removed from the league for any unsportsmanlike conduct.

All participants must complete a waiver of liability form. All participants in the league assume the risk of injury. The Prairie Athletic Club, its volunteers, and employees are not to be held liable for injury to person, loss or damage to personal property arising from, or in any way resulting from, participation in the league.


Each team must submit a roster with a maximum of 15 players. No player may register for more than 1 team. Rosters must be submitted and a waiver form must be signed before any player may take the court. Rosters must be finalized and no changes are allowed after the 2nd week of play, except by special approval of Eric McCarthy or Paul Krueger. They may allow changes to a team roster if that team would otherwise not be able to field enough players each week due to injury, illness, players moving, or other special circumstances. They may also choose to deny a team's request if the addition of a replacement player would significantly improve a team's level of play. A player must be on the roster and have signed a waiver form to play in the league.

* Official WIAA rules will be used with the following additions, exceptions, and clarifications.

Maximum players: 5
inimum players:  3

1.      Length of Periods - Playing time will be two 20-minute halves, with a 3-minute half time. Time will run continuously except in the following cases:

     a.      Team time-outs
b.      Injuries
c.       The official’s discretion

 The clock will stop in the last minute of the half and during the last 2 minutes of the game for all whistles.

 2.      Start of Game - The game will be started with a jump ball. All games will start at their scheduled time. If after five minutes any team is not ready to play, a forfeit will be called.

 3.      Overtime - If a game ends in a tie score, then a two-minute overtime will be used. A jump ball will be used to begin the overtime.  Each team is allowed one time-out per overtime.

 4.      Time Outs - Each team may take two time-outs per half. The amount of time consumed during each time out will not exceed one minute.

 5.      Substitutions - A team may substitute only on deadball situations (after a free throw is made, a whistle is blown or a time-out). The substituting player must inform the score keeper that they will be entering the game and then wait for the official to motion them onto the court. Repeated failure to wait for this signal will result in a team technical foul.

 6.      Three-point shots - The three-point shot will be in effect. A player's feet must be behind the line as the shot is attempted to be considered a 3-point shot. If a player is fouled in the act of shooting and misses the shot, three foul shots will be awarded. If the player makes the shot he/she will be awarded one free throw (chance for a 4-point play).

 7.      Hanging on rims or nets - This situation will result in a technical foul and may result in immediate ejection from the game, pending discretion of the official.

 8.      Foul Shots - Players around the lane may leave their positions when the ball leaves the shooter's hand. The shooter and players beyond the 3-point line must hold their positions until the ball hits the rim.

 9.      Free throw shooting - The clock will stop on free throw shots only in the last minute of the first half and in the last two minutes of the second half, per rule #1.. The 1-and-1 bonus situation will be in effect on the 7th team foul per half. The two-point bonus situation will be in effect on the 10th team foul per half. All fouls (including double and technical fouls) will be counted into the player and team foul talliess. The number of team fouls accumulated at the end of regulation will be carried over in the event of overtime.  A player is disqualified from the game on their 5th foul.  Any player fouling out of a game may not return to the game under any conditions.

 10.  Intentional Fouls and Technical Fouls - These calls are at the discretion of the official and result in 2 points plus possession of the ball. These fouls count as personal fouls for the offending player. A player shall not use unsportsman-like tactics, such as:

(a)   disrespectfully addressing or making contact with an official

(b)   climbing on a teammate to secure greater height to handle the ball

(c)   fail to replace a disqualified player in 30 seconds when a substitute is available.

Two technical fouls on any one person will result in ejection from the game. Three technical fouls on one team will result in a forfeit.

 11.  Fighting – Fighting will result in the offending player(s) being prohibited from participating in basketball for the remainder of the season. A repeat violation will result in suspension from from any leagues for one year. 

 12.  If a team is behind in the scorebook by 30 points with 2 minutes remaining in the game, the clock will run continuously.

PLAYOFFS (subject to change depending on the number of teams registered)

To determine a team’s rank in the regular season standings, teams will be seeded in the following manner:

·        Winning percentage

Tiebreakers in order:

·        Head-to-Head record

·       Lowest Points Allowed Per game.

·       Coin Toss.

Facility Hours

Front Desk Hours
4:30 a.m.-11:30 p.m.
4:30 a.m.-10:30 p.m.
6 a.m.-10:30 p.m.
6 a.m.-10:30 p.m.

Back Desk Hours
5 a.m.-10:30 p.m.
5 a.m.-9:30 p.m.
6:30 a.m.-9:30 p.m.
7a.m.-9:30 p.m.


Holiday Hours:

Memorial Day, July 4th, Labor Day


Christmas Eve 6am-4pm

New Year's Eve 6am-9pm

New Year's Day 8am-6pm.

CLOSED - Easter & Christmas Day.